Some Links
Northwest of Jon Mountains.
"Welcome to Crest of a Star; these maps and other graphics are only for playing D&D type games. They are copyright and not to be used for other purposes. If you have them on your site, please remove them. Thank you."
Hi and welcome to my Crest of a Star site ! This site is my first edition AD&D materials.
I have added to the maps, people, etc. since I bought Campaign Cartographer 2 around 23 or so years ago. I now have CC3+ and all of its add-ons.
Link in the Home text at the top of this drop down will bring you back to the front page of this site.
My other rpg sites below.
Posted
Northwest of Jon Mountains.
Author
Sam Guy
Categories
Flat, broken lands
Posted
A town not far from Ice Forest.
Posted
A castle near the Grata Forest.
Author
Sam Guy
Categories
Flat, Kite Castle
Posted
I didn’t put many traps nor monsters in here. I leave that up to referees who use this.
Room 1) 100’ × 50’ × 10’ at center 7’ high walls at sides: Guard Room
There is 100 cp on the floor and covered mostly with dust to act as
a lure for adventurers.
Room 2) 200’ × 100’ × 10’ – 50’ × 50’ × 12’ – triangular area: Banquet Hall
Room 3) 18’ × 18’ × 10’: Guest Room
Room 4) 18’ × 18’ × 10’: Guest Room
Room 5) 18’ × 18’ × 10’: Guest Room
remains of furniture.
Room 6) 18’ × 18’ × 10’: Guest Room
remains of furniture.
Room 7) 18’ × 18’ × 10’: Guest Room
Door looks repaired. There is a lock on the door.
Furniture is repaired.
Room 8 ) 50’ × 50’ × 12’: Banquet Hall Kitchen
Door looks repaired. There is a lock on the door.
Room 9a) 9’ × 9’ × 7’: Real treasure room
Secret door in and out: push on left to open exiting. Push up to enter.v
Room 9b) 8.5’ × 6’ × 10’: Real treasure room entrance
Secret door in and out: push on left to open exiting. Push up to enter.
Room 10) 10’ × 30’ × 10’: Fake treasure room entrance
Secret door in and out: push on left to open exiting. Push up to enter.
Room 11) 75’ × 177’ × 20’: main kitchen
Doors are rotted.
Room 12) 50’ × 50’ × 10’: storage
Doors, furniture, barrels, sacks are rotted.
Room 13) 30’ × 60’ high: tower up to surface.
30’ of the tower is above ground.
Room 14) 50’ × 100’ × 10’: main barracks
Doors, furniture are rotted.
Room 15) 100’ × 47’ × 10’: barracks
Doors and furniture are rotted.
Rooms 16 through 34 are in the Jail and Punishment area.
Room 16) 50’ × 50’ × 10’: head jailer office
Doors and furniture are rotted.
Room 17) 9’ × 19’ × 10’: jail cell Door and furniture are rotted.
Room 18) 9’ × 19’ × 10’: jail cell Door and furniture are rotted.
Room 19) 9’ × 19’ × 10’: jail cell Door and furniture are rotted.
Room 20) 9’ × 19’ × 10’: jail cell Door and furniture are rotted.
Author
Sam Guy
Categories
Trillolara, Quasqueton Castle, ruins
Posted
Quasqueton cave sub-level, Trillolara
Room 1) about 55’ x about 95’ x about 15’ high: storage and entrance to 2nd level
the stairs are stone, drop 30’ at a 15 degree angle, and the steps go for 54’ 1”
12 rotted sacks of grain.
20 giant rats on and near the sacks.
Passageway between room 1 and 4: if detect magic is cast on them:
North wall shows battle scenes between the Nomads and infantry of Quasqueton.
South wall shows a large portrait of a beautiful woman.v
Room 2) about 105’ x about 135’ x about 10’: emergency/under siege water supply
The rope on the well is rotted and useless. But the water,
about 20’ down, is drinkable.
The water filled sinkholes go down to a water filled cavern.
Up a ways from that cavern is an open cave that has 3 carrion crawlers living there.
Splashing the water in these sinkholes will attract their attention. If you feel
this is overpowered, then substitute lesser monsters.
The two greenish areas are common mold. The fungi aren’t dangerous.
There is a small bit of treasure in the sinkhole room.
25 gp and the bones of a man-at-arms. His chain mail
has rusted. Dagger + 1
Room 3) about 22’ x about 55’ × 10’: fake treasure room
Exact measurement for the ceiling is due to it being smoothed years ago.
2 chests.
1) wooden chest, open.
30 gp on top of 150 silver.
200 copper pieces ; some sparkly cut glass that looks like gems.
2) cast iron chest, closed, rusted shut
150 gp in side ; cursed long sword +1
Room 4) about 65’ x about 110’ × 15’ : storage dusty
Exact measurement for the ceiling is due to it being smoothed years ago.
Room 5) about 55’ x about 80’ × 10’ : torture room
Exact measurement for the ceiling is due to it being smoothed years ago.
Room 6) 20’ × 20’ × 10’: weapon storage
weapon racks are empty
Room 7) 20’ × 20’ × 10’: weapon storage
weapon racks are empty
Room 8) 20’ × 20’ × 10’: weapon storage
weapon racks are empty
Room 9) about 20’ long x about 6’ wide x about 10’: corridor dusty
Secret door into corridor from the passageway:
enter: push on right, on a spear in the battle picture, to open.
exit: push on left to open
Dungeon level 2 gp equivalent in money and goods, excludes any magic items: 316 gp equiv.
Monsters: 35 giant rants ; 3 carrion crawlers ; 4 zombies ; 12 skeletons
Treasure magic items: dagger +1, and 4 long swords + 1 with evil designs on them.
Author
Sam Guy
Categories
Trillolara, Quasqueton Castle, ruins